
Continuity Maze
Test memory and adaptation across three baseline rounds and one comparison round.
Tests · memoryReceives · movesVerify · interception
Play Continuity MazeChoose one small experiment. Play the system, watch what it remembers, and see what changes afterward.
Each game is a bounded public client of a protected demo adapter. It sends only pseudonymous gameplay events; Core credentials, source, private data, and internal contracts remain server-side.
The domain changes. The evidence → decision → outcome → learning pattern remains reusable.

Test memory and adaptation across three baseline rounds and one comparison round.

Test prediction, error, calibration, and the difference between live and blind play.

Test how decisions change modeled states, outcomes, and the next available choice.